[tt] Conf: Tangible Embedded Interaction: Bonn, Feb 18-21, 2008
Hughes, James J.
<James.Hughes at trincoll.edu> on
Tue Sep 4 13:29:17 UTC 2007
http://tei-conf.org/participation.html
Call for Participation
After the big success of TEI'07 we are now organizing TEI'08, the
second international conference dedicated to research in tangible and
embedded interaction. Work addressing HCI issues, design, use context,
tools and technologies, as well as interactive art works are all
welcome, including especially interdisciplinary submissions across these
themes. We anticipate that papers will be published through the ACM
Digital Library (confirmation will follow soon).
With technological advances, computing has progressively moved
beyond the desktop into new physical and social contexts. As physical
artifacts gain new computational behaviors, they become reprogrammable,
customizable, repurposable, and interoperable in rich ecologies and
diverse contexts. They also become more complex, and require intense
design effort in order to be functional, usable, and enjoyable.
Designing such systems requires interdisciplinary thinking. Their
creation must not only encompass software, electronics, and mechanics,
but also the system's physical form and behavior, its social and
physical milieu, and beyond.
Research on tangible and embedded interaction has gained substantial
visibility and activity over the past decade and it has worn many names,
including tangible interfaces, graspable interfaces, physical computing,
tangible interaction, IT product design, appliance design, interactive
spaces, etc.; and been associated with larger research areas, including
mixed, virtual, and augmented reality, and ubiquitous and pervasive
computing.
The conference brings together this new field, providing a meeting
ground for the diverse communities of research and practice involved
with tangibles - from computing, hardware, and sensor technology, to
HCI, interaction design, and CSCW, to product and industrial design and
interactive arts. We invite submissions from all of these perspectives,
be they theoretical, conceptual, technical, applied, or artistic. The
conference is designed to provide appropriate presentation forms for
different types of contributions including talks, interactive exhibits,
demos or performances, and posters. All submission types will be
included in the proceedings as papers and will be integrated within the
single-track conference. Interdisciplinary submissions are particularly
welcome.
Topics for Submission
Authors are invited to submit high-quality papers about original
research that contributes to advancing the field. Appropriate topics
include but are not limited to:
* Case studies and evaluations of working deployments
* Analysis of key challenges, proposals of research agenda
* Relation of tangible and embedded interaction to other paradigms
* Programming paradigms and tools, toolkits, software architectures
* Novel interactive uses of sensors+actuators,
electronics+mechatronics
* Design guidelines, methods, and processes
* Novel appl. areas, innovative solutions/systems and industrial
apps
* Theoretical foundations, frameworks, and concepts
* Philosophical, ethical & social implications
* Interfaces specific in form and context to particular cultures
* Usability and enjoyment
* Advantages of these kinds of systems, weaknesses, affordances
* Learning from the role of physicality in everyday environments
* Embodied interaction, movement, and choreography of interaction
* Role of physicality for human perception, cognition and experience
* Teaching experiences, lessons learned, and best practices
* Standardization, production, and business applications
Important Dates and Deadlines
Paper submission deadline - October 5, 2007
Author notification deadline - November 23, 2007
Camera-ready copy deadline - December 14, 2007
Early registration deadline - December 21, 2007
Conference dates - February 18-21, 2008
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