[info] [croquet-dev] Second Life Architectural Working Group (AWG) URLs

Eugen Leitl <eugen at leitl.org> on Mon Oct 8 14:16:10 UTC 2007

----- Forwarded message from Impalah <impalah at gmail.com> -----

From: Impalah <impalah at gmail.com>
Date: Mon, 8 Oct 2007 16:04:37 +0200
To: croquet-dev at duke.edu, Lawson English <lenglish5 at cox.net>
Subject: Re: [croquet-dev] Second Life Architectural Working Group (AWG) URLs
Reply-To: croquet-dev at duke.edu, Impalah <impalah at gmail.com>


   Hi:



   I have a "virtual" business into Second Life since January 2007. If
   anyone are interested in what we (my business partner and I) are doing
   just look  [1]http://ai-designstudio.net . Our "star project" is a
   system to import CAD designs into Second Life (we call it Henshin) and
   we plan to use the system both to import from CAD/3D programs
   (Autocad, 3DMax, Blender, Maya...) and to export not only to Second
   Life; Open Croquet and Multiverse are "virtual worlds" we are
   evaluating.



   Well, the thing about Second Life and its "Open" intentions... I think
   there is a long way to get something "stable".

   I think was in March or April they liberate the source from the client
   but maintaining the server code closed. There are projects of open
   server and utilities: Opensim ([2]
   http://opensimulator.org/wiki/Main_Page) and Libsecondlife
   ([3]http://www.libsecondlife.org/wiki/Main_Page). Both using the SL
   protocol obtained by reverse engineering the messages sent/received by
   the client... There's no official support from Linden Labs, no
   documents, nothing. The projects are not promoted by Linden.



   In any case is a good idea to enter into the architecture groups, but
   sincerely, I found Open Croquet more robust and expandable (and for a
   programmer like me, the direct access to OpenGL is a dream come true).



   If you need some "first hand" info about SL and think I can help you,
   please, ask me.



   Greetings


   PD - My english is terrific, I know. Sorry...



   2007/10/7, Lawson English <[4]lenglish5 at cox.net>:

     Recently, Linden Labs announced that they were making Second Life a
     completely open internet platform. These are some of the URLs
     associated
     with the announcements, discussions, etc.
     These should be of interest to Croquet developers/designers for
     various
     reasons, such as insight into what the competition is doing, and
     insight
     into what issues are being brought up that need to be addressed in
     a
     generic metaverse system.
     [5]http://wiki.secondlife.com/wiki/Category:Architecture_Working_Gr
     oup 
     also check the most recent discussions during Zero Linden's
     in-world
     office hours:
     [6]http://wiki.secondlife.com/wiki/User:Zero_Linden#Transcripts_of_
     previous_office_hours
     recent in-world meeting of interested parties:
     [7]http://wiki.secondlife.com/wiki/Sept_28_2007_AWGroupies
     [8]https://wiki.secondlife.com/wiki/Oct5_scale_rest 
     wiki discussion of in-world meeting:
     [9]https://wiki.secondlife.com/wiki/Talk:Oct5_scale_rest 

References

   1. http://ai-designstudio.net/
   2. http://opensimulator.org/wiki/Main_Page
   3. http://www.libsecondlife.org/wiki/Main_Page
   4. mailto:lenglish5 at cox.net
   5. http://wiki.secondlife.com/wiki/Category:Architecture_Working_Group
   6. http://wiki.secondlife.com/wiki/User:Zero_Linden#Transcripts_of_previous_office_hours
   7. http://wiki.secondlife.com/wiki/Sept_28_2007_AWGroupies
   8. https://wiki.secondlife.com/wiki/Oct5_scale_rest
   9. https://wiki.secondlife.com/wiki/Talk:Oct5_scale_rest

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Eugen* Leitl <a href="http://leitl.org">leitl</a> http://leitl.org
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