[info] [agi] New business direction for Novamente LLC
Eugen Leitl
<eugen at leitl.org> on
Tue Apr 17 20:00:06 UTC 2007
----- Forwarded message from James Ratcliff <falazar at yahoo.com> -----
From: James Ratcliff <falazar at yahoo.com>
Date: Tue, 17 Apr 2007 12:52:07 -0700 (PDT)
To: agi at v2.listbox.com
Subject: Re: [agi] New business direction for Novamente LLC
Reply-To: agi at v2.listbox.com
I created a bot that was running Warcraft for awhile. No true AI, but
using a small set of rules it was able to walk aroudn and kill things,
and loot and not die.
The next goals were auto-mapping and adding in small bits of real AI.
I looked at using Second Life as a richer AI envorinment, but havnt
gotten into that very deeply.
A virtual world, though not as rich as the real world is a good place
to test out AI's as it is quick and repeatable, but allows a
user-admin to watch over the shoulder to see always what the agent is
doing, and even without a good graphical environment, most any object
can quickly be thrown into the world and interacted with.
James Ratcliff
Bob Mottram <fuzzgun at gmail.com> wrote:
Creating compelling virtual characters for games or online worlds
sounds like a nice direction to go down, which fits well with the
overall aims of producing an AGI. Although most of my own focus is
in producing real world intelligent entities in the form of
robotics I've long thought, ever since trying some of the first
online worlds in the late 1990s, that one of the likely places
where the first really intelligent entities appear might be in one
of these online environments.
These days I spend hardly any time playing games, and am not an
especially big fan of SL, but there does seem to be an increasing
amount of money being thrown in that direction. Eventually I
imagine that computer operating systems will be not much more than
a window onto these virtual worlds.
Incidentally my favourite online characters are the animations done
by Jeffrey Ventrella within the online wold called "There". The
way that the pet dogs are animated is great, and quite life like.
On 26/03/07, Ben Goertzel <[1]ben at goertzel.org> wrote:
Hi all,
As there has been a lot of discussion of the Novamente AI system on
this
list,
it seems apropos to announce here that Novamente LLC has decided
upon a
significant shift in business direction/approach.
If you're curious a pertinent "company blog entry" is here:
[2]http://www.novamente.net/blog/
-- Ben
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References
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2. http://www.novamente.net/blog/
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Eugen* Leitl <a href="http://leitl.org">leitl</a> http://leitl.org
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